A math escape game in a witch's tower. Each floor is a room full of puzzles, and every door opens with a math answer.
Tap things in the room to look around, find clues and count what you see. Each floor has its own math, from adding and taking away to counting money. On Floor 13, The Giant's Workshop, you drag a ruler under giant pencils and ribbons, line up the 0, read how long each one is and find how much longer one is than the other. Set the number dials on the door to climb to the next floor. A hint appears if you stop for a moment.